CrackMe.apk
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package com.facebook.imagepipeline.memory;
import android.util.SparseIntArray;
import com.facebook.common.internal.Preconditions;
import javax.annotation.Nullable;
public class PoolParams {
public static final int IGNORE_THREADS = -1;
@Nullable
public final SparseIntArray bucketSizes;
public boolean fixBucketsReinitialization;
public final int maxBucketSize;
public final int maxNumThreads;
public final int maxSizeHardCap;
public final int maxSizeSoftCap;
public final int minBucketSize;
public PoolParams(int i, @Nullable SparseIntArray sparseIntArray) {
this(i, i, sparseIntArray, 0, Integer.MAX_VALUE, -1);
}
public PoolParams(int i, int i2, @Nullable SparseIntArray sparseIntArray) {
this(i, i2, sparseIntArray, 0, Integer.MAX_VALUE, -1);
}
public PoolParams(int i, int i2, @Nullable SparseIntArray sparseIntArray, int i3, int i4, int i5) {
Preconditions.checkState(i >= 0 && i2 >= i);
this.maxSizeSoftCap = i;
this.maxSizeHardCap = i2;
this.bucketSizes = sparseIntArray;
this.minBucketSize = i3;
this.maxBucketSize = i4;
this.maxNumThreads = i5;
}
}
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