package com.facebook.fresco.animation.frame; public interface FrameScheduler { public static final int FRAME_NUMBER_DONE = -1; public static final int NO_NEXT_TARGET_RENDER_TIME = -1; int getFrameNumberToRender(long j, long j2); long getLoopDurationMs(); long getTargetRenderTimeForNextFrameMs(long j); long getTargetRenderTimeMs(int i); boolean isInfiniteAnimation(); }Download file