CrackMe.apk
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package androidx.core.graphics;
import android.graphics.Path;
import android.graphics.PointF;
import java.util.ArrayList;
import java.util.Collection;
public final class PathUtils {
public static Collection<PathSegment> flatten(Path path) {
return flatten(path, 0.5f);
}
public static Collection<PathSegment> flatten(Path path, float f) {
float[] approximate = path.approximate(f);
int length = approximate.length / 3;
ArrayList arrayList = new ArrayList(length);
for (int i = 1; i < length; i++) {
int i2 = i * 3;
int i3 = (i - 1) * 3;
float f2 = approximate[i2];
float f3 = approximate[i2 + 1];
float f4 = approximate[i2 + 2];
float f5 = approximate[i3];
float f6 = approximate[i3 + 1];
float f7 = approximate[i3 + 2];
if (!(f2 == f5 || (f3 == f6 && f4 == f7))) {
arrayList.add(new PathSegment(new PointF(f6, f7), f5, new PointF(f3, f4), f2));
}
}
return arrayList;
}
private PathUtils() {
}
}
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