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package androidx.core.graphics;
import android.graphics.Matrix;
import kotlin.Metadata;
import kotlin.jvm.internal.Intrinsics;
@Metadata(d1 = {"\u0000\u0016\n\u0000\n\u0002\u0018\u0002\n\u0000\n\u0002\u0010\u0007\n\u0002\b\u000b\n\u0002\u0010\u0014\n\u0000\u001a\"\u0010\u0000\u001a\u00020\u00012\u0006\u0010\u0002\u001a\u00020\u00032\b\b\u0002\u0010\u0004\u001a\u00020\u00032\b\b\u0002\u0010\u0005\u001a\u00020\u0003\u001a\u001a\u0010\u0006\u001a\u00020\u00012\b\b\u0002\u0010\u0007\u001a\u00020\u00032\b\b\u0002\u0010\b\u001a\u00020\u0003\u001a\u001a\u0010\t\u001a\u00020\u00012\b\b\u0002\u0010\n\u001a\u00020\u00032\b\b\u0002\u0010\u000b\u001a\u00020\u0003\u001a\u0015\u0010\f\u001a\u00020\u0001*\u00020\u00012\u0006\u0010\r\u001a\u00020\u0001H\n\u001a\r\u0010\u000e\u001a\u00020\u000f*\u00020\u0001H\b¨\u0006\u0010"}, d2 = {"rotationMatrix", "Landroid/graphics/Matrix;", "degrees", "", "px", "py", "scaleMatrix", "sx", "sy", "translationMatrix", "tx", "ty", "times", "m", "values", "", "core-ktx_release"}, k = 2, mv = {1, 5, 1}, xi = 48)
/* compiled from: Matrix.kt */
public final class MatrixKt {
public static final Matrix times(Matrix matrix, Matrix matrix2) {
Intrinsics.checkNotNullParameter(matrix, "<this>");
Intrinsics.checkNotNullParameter(matrix2, "m");
Matrix matrix3 = new Matrix(matrix);
matrix3.preConcat(matrix2);
return matrix3;
}
public static final float[] values(Matrix matrix) {
Intrinsics.checkNotNullParameter(matrix, "<this>");
float[] fArr = new float[9];
matrix.getValues(fArr);
return fArr;
}
public static /* synthetic */ Matrix translationMatrix$default(float f, float f2, int i, Object obj) {
if ((i & 1) != 0) {
f = 0.0f;
}
if ((i & 2) != 0) {
f2 = 0.0f;
}
return translationMatrix(f, f2);
}
public static final Matrix translationMatrix(float f, float f2) {
Matrix matrix = new Matrix();
matrix.setTranslate(f, f2);
return matrix;
}
public static /* synthetic */ Matrix scaleMatrix$default(float f, float f2, int i, Object obj) {
if ((i & 1) != 0) {
f = 1.0f;
}
if ((i & 2) != 0) {
f2 = 1.0f;
}
return scaleMatrix(f, f2);
}
public static final Matrix scaleMatrix(float f, float f2) {
Matrix matrix = new Matrix();
matrix.setScale(f, f2);
return matrix;
}
public static /* synthetic */ Matrix rotationMatrix$default(float f, float f2, float f3, int i, Object obj) {
if ((i & 2) != 0) {
f2 = 0.0f;
}
if ((i & 4) != 0) {
f3 = 0.0f;
}
return rotationMatrix(f, f2, f3);
}
public static final Matrix rotationMatrix(float f, float f2, float f3) {
Matrix matrix = new Matrix();
matrix.setRotate(f, f2, f3);
return matrix;
}
}
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